Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
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Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009

Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009

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From: Konami
Category: Video Games

Buy Used: $11.00
as of 9/3/2010 15:29 ICT details



Seller: agentnumbersix
Rating: 4.5 out of 5 stars 11 reviews
Sales Rank: 3615

Platform: Nintendo DS
Genre: adventure_games
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo DS
Shipping Weight (lbs): 0.3
Dimensions (in): 6 x 5.1 x 0.7
Multi-Cartridge Multiplayer

MPN: 24156
Model: 24156
UPC: 083717241560
EAN: 0083717241560

Availability: Usually ships in 1-2 business days

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Editorial Reviews:

Product Description
No description available for this title.
Item Type: Video Games
Item Rating: E
Street Date: 05/20/09
Wide Screen: no
Director Cut: no
Special Edition: no
Language: ENGLISH
Foreign Film: noSubtitles: no
Dubbed: no
Full Frame: no
Re-Release: no
Packaging: Sleeve


Amazon.com Product Description
Yu-Gi-Oh! Stardust Accelerator: World Championship 2009 is the most robust offering in the World Championship franchise to date. Updated and expanded providing more than 2,800 playable 5D’s cards in 3D environments. Players can choose to travel through 5D’s Story Mode to duel in fun mini games with characters from the all new TV animation, collect cards and compete in multiple battles, including Turbo Duel racing. Also included, the all new World Championship Mode where players can polish their trading card game strategies and tactics in single-player battles or multiplayer duels via Wi-Fi connect.

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Fun Mini Games
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Yu-Gi-Oh! Storyline
Yu-Gi-Oh! Storyline
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Synopsis
Explore the world of the Yu-Gi-Oh! 5D's animated series in this exciting World Championship game exclusive to Nintendo DS. With more than 2,800 playable 5D's cards, the game provides immersive trading card action set in thrilling 3D environments. Duel with characters from the TV show and compete in a variety of battle styles to test your luck and see if victory is in the cards for you.

Key Game Features:
  • Play your way to victory using any of more than 2,800 cards from Yu-Gi-Oh! 5D's, including cards from the Crimson Crisis booster pack
  • See the world of Yu-Gi-Oh! come to life around you in stunning 3D environments
  • Duel in fun minigames with characters from the TV show, collect cards and compete in battles like Turbo Duel racing in 5D's Story mode
  • Demonstrate your best trading card strategies in World Championship mode as a single player or against other players via Wi-Fi
  • Includes three exclusive Yu-Gi-Oh! trading cards

All the Excitement of Yu-Gi-Oh! on the Nintendo DS
Yu-Gi-Oh! 5D's Stardust Accelerator: World Championship 2009 is updated and expanded to provide more excitement than ever before in the World Championship franchise. Explore the Yu-Gi-Oh! world in 5D's Story mode as you duel in fun mini games, or hone your trading card strategies in the all-new World Championship mode in which you can play in single-player mode or compete with gamers from around the world via Wi-Fi. An impressive 2,800 playable cards make for thrilling and varied gameplay, and the game includes three exclusive Yu-Gi-Oh! trading cards for added fun.



Customer Reviews:
Showing reviews 1-5 of 11



5 out of 5 stars Best Yu-Gi-Oh game for the DS yet!   August 5, 2009
J. Lathrop (Rockton, IL USA)
2 out of 2 found this review helpful

This is definitely better over all then the earlier games. I'd have to say the coolest thing is you can battle people over Wi-Fi! Plus over Wi-Fi you can download really awesome stuff Like card of the day, new ban list, new duel puzzles , and more!
It's one game everyone should get!

This make Wi-Fi Connecting easier!

Nintendo DS Wi-Fi USB Connector



5 out of 5 stars Yu-gi-oh 5 D's   August 22, 2009
Melissa Fugate (Huber heights, ohio)
1 out of 1 found this review helpful

My son really loves this game although it takes a long time to build a deck to be able to play on line.He plays it a lot well worth the $$$ for a yu-gi-oh fan.


5 out of 5 stars Good but...   September 22, 2009
R. Boden
This is an awesome game but the first boss is too freakin' HARD! Lenny with his bug deck...in two turns everytime I battle him he has 2 monsters over 2500 ATK points on the field and I never get lucky enough to draw Mirror Force or any other trap that would help me. If he's that hard I can't imagine the other bosses.


5 out of 5 stars Great Game for Yu-Gi-Oh! lovers   January 31, 2010
E. Gonzales (San Antonio, TX USA)
This game was for my 9 year old. I love that it's keeping him entertained longer than other games. The levels get hard, but not too hard where he would lose interest in the game. Sure, he gets frustrated, but after leaving it for a while he's back at it and accomplishes the level. Although I don't like him to spend his day playing games, I do like that he gets to figure out problems on his own and thus gets a sense of accomplishment. It's not for children that don't have patience as each level brings new, harder problems that take time to learn and react.


4 out of 5 stars Not too bad at all!   July 3, 2009
Kris
17 out of 17 found this review helpful

Overall I thought the game was pretty good. I used to play actively about 4-5 years ago and figured I'd pick it up to see what's all changed in the over all metagame. I've got to say the structure of the game itself hasn't changed much but all of these new cards make yu-gi-oh a whole new battle field. I was surprised when a duelist whipped out a syncro monster on me since I had never seen it before, but being a quick learner like I am - it took some time (going from graveyard to graveyard reading what this card does and what that card does) to get back into it and become average at the game again.

It's just as the guy said a couple reviews below, the deck you start out with is pretty weak. The opponents you play have pretty much themed decks (be it one deck based off of umi, another deck based off of zombies, etc). I think I'd win 2 or 3 rounds of of 6 duels.

It's fairly easy to rake in DP (Duel-Points) when you first start out, because your winning new bonuses and getting 100 DP alone for that new bonus. The bonuses are obtained after a battle and could be anything from:
-Decking your opponent out
-Max Attack Bonus (Getting A Monsters Attack High by Effect/Equip Cards, Etc)
-Exodia Finish Bonus
-FINAL Finish Bonus
-Etc...

My main advice for obtaining new cards is duel as much as possible and save up your DP, then go purchase all the packs in that specific set. There's 50 packs per set & your spending 150 DP, so you'll need 7500 DP per card pack (box per say). I started doing it this way because one guy had mentioned below that you get a lot of repeats on cards (which is true). If you buy the packs 50 at a time per set (Set being like Beginner Pack #1, Beginner Pack #2 respectively, etc), you'll obtain 90%+ of that specific set and you could move on to buying new sets of cards while getting your deck a lot better. Near the end of the game my deck mainly consisted of throw back cards (1900 4 Star Attackers like Spear Dragon, Archfiend Soldier, Mad Dog of Darkness, etc), these were obtained within the first set of packs offered in the game.

I was surprised when I was reading through the game and saw that there were 3 dueling styles : Normal, Speed Duel & Tag Duel. Being out of the game so long, I thought, "Oh crap - what's a speed duel?". To sum this up to any of the new comers, a speed duel is supposedly done on your motorcycle in the game (Your not operating the bike and dueling at the same time, your just dueling with a different background, seek youtube for example speed duels). Your given these things called speed counters, which are basically obtained each turn (they're incremented by 1). In order to use magic cards (spell cards, which they call "Speed Spell Cards"), they cost a specific amount of Speed Counters. I thought this was pretty interesting because each player wasn't able to use good spell cards until around the 8th or 10th turn, which if you had a deck of decent trap cards, could put you ahead of your opponent. Overall thought what I liked about Speed Duels were that it didn't have a limit on what speed spells could be use. For example Raigeki is banned from standard play, but in a Speed Duel you could use it at the cost of 12 Speed Counters - you can also have 3 Raigeki's in your deck - this is however the same with your opponent. What I found lame about Speed Duels were that you had a whole new different deck, along with a whole new different pack set for specific speed spells.

Initially, you have your stand alone spell cards such as heavy storm. The normal heavy storm card isn't allowed in a speed duel, if you want to use it you'll need the card "Speed Spell - Heavy Storm", which has to be obtained by purchasing the booster pack of Speed Spells. I didn't like the fact that your speed deck had to be a whole new different deck, this made me make use of the read recipe, delete recipe feature offered in this game, so whenever I was normal dueling or speed dueling, I could just use the same cards from my initial deck, in my speed deck (and then would just have to take out my normal spell cards). Overall though, I found the Speed Duels highly overrated and the decks of the players who you fight in Speed Duels pretty weak. Your actually at an advantage here because it costs to play spell cards, so take advantage of that!

The other two dueling styles are of course your normal and tag duels. My favorite was the tag duel offered in this game. You basically get to team up with a player in the game and go against 2 other players. This was interesting to me because when I played the game physically and we used to tag duel, we'd have our own monster, magic / trap fields and would have to wait til everyone made their first move (around the table), then we could start attacking, etc. In this game, you share the field with your partner so if your opponent starts out first and doesn't set a monster & it's your turn, you can attack directly. Being able to team up with a person from the game let me learn the strategy of that persons deck & have fun at the same time.

I had read a comment about how does the motorcycle have an affect on this game. Its basically for show, you have a motorcycle & have to get away from the police a few times, so they put you on a race track and you have to complete it in a given amount of time to get away successfully. It's pretty stand alone driving. Press A to Accelerate, Press B to slow down, use your D-Pad to navigate. The motorcycle doesn't play a huge part in the game it adds in for extra fun when your tired of dueling and want to race with it or something though. I went through the whole game without even upgrading parts so I wouldn't suggest you event waste your DP on it.

Overall though, I'd give this game an 8.5 out of 10. I appreciated the fact that it brought me back to the times when I used to play & introduced me to new styles of playing (the syncro scene & all). I picked up on alot. The -1.5 on the score I give it was because the overall campaign mode was way too short, lucky they give you a world championship mode where you can continue dueling and upgrading your deck though, so you'll have that to do after you beat the main mode.


Showing reviews 1-5 of 11




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